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Advanced strategic command bzflag
Advanced strategic command bzflag










advanced strategic command bzflag
  1. ADVANCED STRATEGIC COMMAND BZFLAG UPDATE
  2. ADVANCED STRATEGIC COMMAND BZFLAG UPGRADE
  3. ADVANCED STRATEGIC COMMAND BZFLAG SOFTWARE
  4. ADVANCED STRATEGIC COMMAND BZFLAG PLUS

Load transports from any hexes adjacent to ports. But to rebuild a weakened unit from a strength of 2 back up to 10 costs 20 x 8 = 160 points with a 20 point cost per point.

advanced strategic command bzflag

For example, an air unit may cost 400 points if you build a new one.

ADVANCED STRATEGIC COMMAND BZFLAG PLUS

Plus you get the benefit of keeping a percentage of the experience that is not rebuilt. The per point cost of rebuilding a unit is half of that for building a new unit from scratch. That makes taking Algeria that much harder for the Axis forces. Another thing I like to do is to transport my infantry unit in Marseilles to Algeria. So save whatever equipment (especially ships) you can by moving it to non-Vichy terrain. If you are the Vichy French and have been activated by a German or Italian attack, then remember that the Vichy are now allied with the Allies. So have your Axis forces ready to hit the beaches of Algeria too to put an those pesky Vichy forces. Note that Vichy France can be conquered, but if you overrun Marseilles, then the Vichy French government will retreat to Algiers and keep fighting from there. I have seen both air and naval units survive the fall of France and the resultant creation of Vichy France. I would guess that the chance is about 50/50. What happens to French units when Vichy France is created? It looks like the ones that aren't actually on French soil stand some chance of becoming Free French. Vichy France is created the turn after Paris falls.

ADVANCED STRATEGIC COMMAND BZFLAG UPDATE

So I'll have to investigate that some more and update this later. Terrain (rivers, etc.) doesn't appear to have any effect on combat that I have discovered yet. But in any case, you never even need to attack the Maginot Line, but rather go around it, just like really happened. The Maginot Line does get unhinged when it is hit from the rear. For example, it is hard to invade the UK successfully without taking significant losses if you don't have a kind of a Battle of Britain to weaken the enemy air units. One of the cool things that I like about this game is that it is relatively easy to play it and have the game play historically. This is the beginning of a strategy and tips guide that I will add to as I get time, so that this becomes a real living document.

ADVANCED STRATEGIC COMMAND BZFLAG UPGRADE

"Multiplayer Support for Hotseat and Play-by-Email with future free upgrade for LAN and TCP/IP play.".A Campaign Editor to build custom campaigns.A sophisticated AI that "plans military campaigns that not only attempt to obliterate your military forces in the field but also targets your strategic resources."."Players have the ability to command the forces of 25 Different Nations (6 major and 19 minor), including Germany, USA, Russia, France, Italy, Spain, Canada, Poland, Hungary, Romania, Greece", the U.K., etc.Units such as HQs (Generals rated individually, such as Rommel), "Corps, Armies, Tank Groups, Rocket Detachments, Air Fleets, Strategic Bombers, Battleships, Cruisers, Carriers, Subs and Transports.".European and North African Theater map stretching from Russia to Norway to the Mid-East to Morocco.

ADVANCED STRATEGIC COMMAND BZFLAG SOFTWARE

Quotes are from the Fury Software web site. Here are some of the key features of this game. It is currently in beta mode, but is slated to be released this summer. Anyone who has read some of my prior writings knows that he has incorporated many of my ideal features into this game. Hubert Cater has singlehandedly, I think, designed and programmed this terric game. Finally someone has picked up the gauntlet of making a great hex-based game and succeeded. I have to say that this is the best turn-based strategy game that I have played since SSI went out of business, or at least stopped making games. Good news everyone! This is a fun, easy to play, and yet very engrossing game that covers a lot of ground and provides a lot to do. If you have any strategies or tips that you would like to add, then please e-mail them to me. I will add to the list whenever I get time or inspired to add more. Here are some strategies and miscellaneous thoughts for Strategic Command. Strategic Command: WWII Pacific Theater Game Reviewĭesigner Hubert Cater's Fury Software Website












Advanced strategic command bzflag